The Mecha-Mechs: Huskie + Smasher + Crusha
- Blazing-fast playback through parallel evaluation
- Intuitive, flexible controls
- Simple, expressive face
- MG Picker support + Character Sidekick tool
- Game-engine friendly **
- Character design by Emily Gerich + Josh Sobel
- Supports Maya 2018+
Free Proxy Version:
$4 Off For Existing Mecha-Mech Owners:Check your emails for your exclusive code.
Picker Software Download:
** Game-Engine Compatibility:
These rigs were designed to be compatible with most game engines, with a single-chain joint hierarchy, dedicated geometry group, and 4 max-influences on skins. They haven't been fully tested in game-engines, so please let me know if you if you encounter any issues. There also aren't any included textures as everything in the Maya rigs is flat-shaded, so you'll likely need to assign your own colors in your engine of choice.
** Currently the squashed eye system will not display properly in Unreal, and possible other engines. Please set the eye squash attribute to 1 to export as an FBX. This will make the eyes spherical, but will import properly into Unreal. Otherwise, just export as ABC.
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